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- Newsgroups: comp.sys.amiga.misc
- Path: cix.compulink.co.uk!usenet
- From: jralph@cix.compulink.co.uk ("Jolyon Ralph")
- Subject: Re: PowerPC !
- Message-ID: <DoBI7s.FDx@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <xRgGAMD42Dasz2@j-plewka.amtrash.comlink.de>
- Date: Fri, 15 Mar 1996 16:38:16 GMT
- X-News-Software: Ameol32
-
- > If you ask a game programmer, he`ll tell you what`s possible with an
- > Amiga with 68020...and impossible with fast PCs.
-
- The Amiga graphics architecture is good for certain 'neat tricks' that
- can't easily be done on PC's, but there are far more things that the
- amiga video architecture is far worse at than things it is good at.
-
- If you take 100 games currently in active development by the major
- software companies, I doubt more than five would be capable of being
- ported to run at a realistic speed on a low-end Amiga, and not many more
- would be capable of running on any current Amiga without a third-party
- gfx card.
-
- The world has moved on from the 2d parallax scrolling shoot-em-up and the
- super-mario clone games the Amiga does well. Whenever the AGA chipset
- tries to do anything remotely PC-like, it grinds.... Just look at the
- pretty poor crop of 'Doom' clones on the Amiga to see what I mean...
-
- AGA is great for video work, much better than any PC chipset I've seen,
- it's great fun to program for demos and effects, but in the real world of
- applications, and now games too, it's about as obsolete as you can get.
-
- Once we get BOTH AGA and SVGA-type chipsets as standard everyone will be
- happy...
-
- Jolyon
-